2009/10/5 David E. Smith <d...@mvn.net>:
> Mike Hammett wrote:
>> I miss it back in the day when game servers were centrally hosted.
>
> These things, like many things, seem to go in cycles. We've gone from
> central (text-based MUDs, games on the "old" AOL and CompuServe) to
> distributed (DOOM and Quake, the first couple generations of FPS games)
> to centralized (more recent FPS games based on the Half-Life engine,
> though players still can host their own) to some of each (right now,
> where there's a good mix of people playing centralized MMO games like
> World of Warcraft, along with player-hosted PS3 and 360 games).

Back in my day, we had to run Fossil or IPX if we wanted multiplayer.
None of this fancy schmancy IP connectivity! You kids today have it
too good!


--------------------------------------------------------------------------------
WISPA Wants You! Join today!
http://signup.wispa.org/
--------------------------------------------------------------------------------
 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/

Reply via email to