OK, will recheck the QT installation. Thanks

About the baseband IQ over network, in my opinion the best way is raw IQ
over a tcp port, like are using the rtlsdr guys, only need configure the
port and samplerate.

Only with this is very usay connect any sdr or radio using netcat,
gnuracio, etc...

73!

On Tue, Jan 5, 2016 at 1:06 PM, Edson W. R. Pereira <ewpere...@gmail.com>
wrote:

>
> Hello Iban,
>
> Pulseaudio support is part of Qt. There is no pulseaudio code in WSJT-X.
> Most likely your Qt instalation was not compiled with pulseaudio support or
> pulseaudio was not detected during compilation of the Qt libs.
>
> I agree with you 100% on the audio baseband IQ via network. There are
> already some SDR hardware implementing it (Flex, HPSDR, Cloud-IQ, etc).
> Unfortunately there isn't a standard yet. Each vendor is implementing their
> own solution. Hopefully it is just a matter of time until the tecnology
> converges. We could implement support for one of these systems or some
> particular audio transfer mechanism over the network, but we would need to
> have the hardware.
>
> 73, Edson PY2SDR
>
>
> ---
> - We humans have the capability to do amazing things if we work together.
> - Nós seres humanos temos a capacidade de fazer coisas incríveis se
> trabalharmos juntos.
>
> On Tue, Jan 5, 2016 at 9:27 AM, Iban Cardona <icard...@gmail.com> wrote:
>
>> Hi,
>>
>> just downloaded and compiled the last wsjtx and wsprx for linux and the
>> native pulseaudio support looks that has been removed.
>>
>> The native pulseaudio is very important to hock sdr's and another special
>> setups.
>>
>> For example in my case I have a MF/LF setup that consists in a sdr
>> receiver tuned at 250kHz and sampling at 500kHz, then I get multiple
>> virtual receivers to send the audio to wsprx using pulseaudio null sinks.
>> Now I'm looking to put a multiple wsprx in different HF bands at the same
>> time using a ettus n210.
>>
>> Personally I believe that in the 2016 all the ham programs have to
>> support audio baseband or IQ via tcp/ip socket, because the physical
>> soundcards are the past. Until it not be possible please maintain the
>> native pulseaudio.
>>
>> Thanks for all
>>
>> 73! Iban
>> eb3frn
>>
>>
>>
>>
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>>
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>> wsjt-devel@lists.sourceforge.net
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>>
>>
>
>
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