On Tue, Dec 09, 2003 at 12:34:45PM -0800, Dan Hollis wrote:
> IMHO we should design with the following goal in mind:
> 
> "how would you architect xmame so that it could fit in an embedded PC with 
> 16mb of ram and still support the widest array of games possible?"

That's an utterly uninteresting goal.  Way too many drivers have more
than 16Mb of uncompressed roms per game for a start and mame is _not_
designed for reducing memory consumption, nor running on slow
hardware.

  OG.


_______________________________________________
Xmame mailing list
[EMAIL PROTECTED]
http://toybox.twisted.org.uk/mailman/listinfo/xmame

Reply via email to