Hi. I have some questions about -keepaspect and -displayaspectratio options. To make the games look like in the arcade, I should use -ka switch, right? This would mean that games with weird resolutions, e.g. 400x254 (mitwunit) were originally stretched in the arcade, or the monitors used did not have square pixels. Also, do I understand the purpose of -dar switch correctly? Is it used to tell xmame the shape of pixels on the monitor?
Thanks for the clarification in advance. P.S. Lawrence, I think you've forgotten to commit src/unix/sound.c together with other 0.106u1 fixes. _______________________________________________ Xmame mailing list Xmame@toybox.twisted.org.uk http://toybox.twisted.org.uk/mailman/listinfo/xmame