Hans de Goede napisaƂ(a):
> 
> Julian Sikorski wrote:
>> Hi. I have some questions about -keepaspect and -displayaspectratio
>> options. To make the games look like in the arcade, I should use -ka
>> switch, right? This would mean that games with weird resolutions, e.g.
>> 400x254 (mitwunit) were originally stretched in the arcade, or the
>> monitors used did not have square pixels.
> Correct
> 
>> Also, do I understand the purpose of -dar switch correctly? Is it used
>> to tell xmame the shape of pixels on the monitor?
> nope, its used to tell xmame the shape of the monitor, so for a normal
> montior it would be 4:3=1.33 and for a widescreen 16:9, etc.
> 
> Regards,
> 
> Hans
> 
> _______________________________________________
> Xmame mailing list
> Xmame@toybox.twisted.org.uk
> http://toybox.twisted.org.uk/mailman/listinfo/xmame
> 
Now it is finally clear. So it means that using 1280x1024 on a normal
monitor leads to wrong aspect ratio.

_______________________________________________
Xmame mailing list
Xmame@toybox.twisted.org.uk
http://toybox.twisted.org.uk/mailman/listinfo/xmame

Reply via email to