Around 19 o'clock on Sep 22, Juliusz Chroboczek wrote:

> On an eight-bit visual, XDPS will allocate a 9-level gray ramp, and a
> 4x4x4 colour cube, for a total of 73 colourmap entries.  (Colour
> allocation happens on the client side in XDPS.)

> Can RENDER deal with such a configuration?

RENDER must have the colors allocated within the server; there's no 
provision for the extension to use a client-provided colormap.

That being the case, the current render code is happy to use any colormap 
whatsoever, so if you happened to create a colormap compatible with DPS 
for Render, it will use it and DPS can share.

-keith


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