On Tue, 2002-07-09 at 04:54, Dr Andrew C Aitchison wrote: > On 9 Jul 2002, Ed Sweetman wrote: > > > http://signal-lost.homeip.net/xconfig > > http://signal-lost.homeip.net/16bpp.log > > http://signal-lost.homeip.net/32bpp.log > > > > I start X with `xinit -- -dpi 100` > > > > from what Keith said it doesn't matter what resolution i'm on, Render > > can create an "alpha" layer as long as depth is not smaller than bpp. > > Mostly true, but render appears not to be implemented on the 8+24 overlay > mode (at least on the mga driver, I haven't tried the few other drivers > which support 2D overlays (not video overlays)). > > > I wasn't complaining, merely asking if I'd get alpha blending features > > from Render without being at 32 because of the message you've read in my > > 32bpp.log file. > > Sorry I was a bit unfriendly, I hadn't thought of ISPs swallowing your > replies... I'm a bit defensive about the mga driver since I've been > working on it for about 6 years. > > As Keith said, nothing supports depth 32 yet (although I'm looking > to see if I can add it to the mga driver). > xinit -- -dpi 100 -fbpp 32 would give you a framebuffer with 32bit > pixels but Render wouldn't see the extra bits.
setting defaultfbbpp to 32 and defaultdepth to 24 works...for whatever good that is. I guess it's nice to have the extra colors. heh. It seems to eat up quite a lot of memory seeing as how the XAA tile cache is quite a bit smaller than it's previous 32 32 16 ( now it's 32 14 5). Thanks for your help. by the way, what's the status of parhelia with X? _______________________________________________ Xpert mailing list [EMAIL PROTECTED] http://XFree86.Org/mailman/listinfo/xpert