use this, this will definitely remove the TITLE from dialog box
dialog.requestWindowFeature(dialog.getWindow().FEATURE_NO_TITLE);
--
Regards
Dixit Wadhwani
On Mar 27, 12:32 am, Archit Jain dce.arc...@gmail.com wrote:
Hi all,
Is there a way, I can remove title from the default dialog box ?
On Mar 26, 1:24 pm, TreKing treking...@gmail.com wrote:
On Sat, Mar 26, 2011 at 2:32 PM, Archit Jain dce.arc...@gmail.com wrote:
Dialog alertDialog = new Dialog(getApplicationContext());
Never use getApplicationContext() - it's pointless and doesn't work for
Dialogs. I'm surprised you're
Hi miguel,
Keep the current transformation matrix in a history array (where
all(40-50) the past transformations are kept) and on each change add
all the past transformations with the current and divide by their
number..
Regards,
Andreas
On Mar 26, 10:01 pm, miguel miguelp...@gmail.com wrote:
If I specify the style directly, everything works fine:
TextView ... android:textAppearance=@style/MyTextAppearance /
where styles.xml has:
style name=MyTextAppearance parent=@android:style/TextAppearance
...
/style
However, I want to use a custom attribute so that the actual style used is
Yes. You can use Bluecove API.
On Mar 26, 7:57 pm, Kristopher Micinski krismicin...@gmail.com
wrote:
Nice find then, I hadn't known about that, but is it possible from Java?
Kris
On Sat, Mar 26, 2011 at 10:24 PM, ehpaul hansp...@gmail.com wrote:
It looks a better way is to make a
Thanks Pepijn,
I am overriding onCreateInputConnection (and onCheckIsTextEditor) although
neither of these give me per-keytap events - from what I have read,
onKeyDown/Up only give per-keytap event signals on hard keyboards, not soft.
I did find out about the TextWatcher class from
Harsh, this doesn't make any sense. You are suggesting that implementing
onKeyDown will cause onTouchEvent to receive touches from the keyboard? That
is not right. Also, the touches are not in my view, they are in the global
keyboard.
From what I have found in other posts, onKeyDown/Up does not
On Sat, Mar 26, 2011 at 11:06 PM, Jake Colman col...@ppllc.com wrote:
Is there an easy way to set a time limit on the insistent notification?
Not really, at least not for anything that I would consider easy.
Or is there a way to manually clear the notification sound/vibrate/LED
but without
First of all, thank you all, thank you very much.
The kalman filter is something I have to test, I have read some about
this and might try.
@Andreas, you think that would give an smooth move to the layout
objects? It does work for you? If that could be a solution lets try
it. Isnt it a little bit
Bob,
I recently released a game (actually just this week, called Prism or
Prism Light by Shadowpuppets), which doesn't use OpenGL at all. I just
draw onto the canvas from my overrided onDraw method, and then invalidate
only the part of the view which contains animation. I have determined that
Harsh, it doesn't make sense that implementing onTouchEvent in a subclassed
View would return the soft keyboard's touch events (I want to know which key
is pressed on the soft keyboard, so I can draw it in my View).
Also, please email responses to the google group so other's can benefit from
this
Thank you for your answer
On Mar 24, 10:43 pm, TreKing treking...@gmail.com wrote:
On Wed, Mar 23, 2011 at 7:24 PM, Wolf85 msm...@gmail.com wrote:
I would like to know if it is possible to develop an app that connects with
a website(s)
Yes, it's possible. You should probably make sure
you have to call thier webservices
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I have the following in the XML
TableLayout android:id=@+id/TableLayout01
android:layout_width=fill_parent
android:layout_height=fill_parent
android:scrollbars=vertical
android:scrollbarSize=20dp
android:scrollbarAlwaysDrawVerticalTrack=true
android:stretchColumns=*
Thanks
It would appear I'm the same as Doug and did as you requested
OS: Mac OS X 10.6.6
Eclipse: Helios SR2
ADT: 10.0.0
thanks again
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If it can help, what I have already implemented is something like
this:
I have a main activity. This activity instanciates 2 services that
feeds the main activity wih data. One is for the location and one is
for the sensors.
The main activity has a frame view holding the surface for the camera
Hello,
I have an application where MediaRecord activity is called from the
main activity:
application android:icon=@drawable/mzeal android:label=@string/
app_name android:debuggable=true
activity android:name=.Main
android:label=@string/app_name
intent-filter
Android does not use scrollbars for more than a momentary display of
position. This is by design. The concept of a scrollbar as being the
mechanism for scrolling is for mouse-based UIs. Touchscreens scroll
via gestures sliding the whole thing up and down.
I strongly encourage you to use some
Sounds obvious, but in my experience the most common reason for a 401
from the server with Google APIs is getting the service name wrong.
This is especially common when folks copy existing auth code fragments
to get something working - at least it did with me!
For reader I believe the service
Hi Miguel, I am working on something similar, although with less of a
focus on the camera, maybe we can combine forces a bit here. I found
a very smooth filter in the open source code for Marine Compass --
check it out in the market, it's one of the smoothest filters out of
the various filtering
Hi All,
Thanks for all the info. I specified my app's activity to be BROWSABLE in
the AndroidManifest file. I tried by using my own URI scheme. (e.g.
myownapp://dummy)
Then I wrote a sample html page, and specified a link which upon clicking
will start the app. Of course for this to work it must
27.03.2011 18:53, perumal subramaniam пишет:
As I am testing with my own app and my own webpage, I think I need not
stick to using universal namespace. ( I hope i am correct but this
method works!)
You still do.
If someone else uses myownapp:// (which is not really far-fetched),
your
On Sat, Mar 26, 2011 at 9:01 PM, miguel miguelp...@gmail.com wrote:
Do you think they are using openGL?
Have you had a look at how AndEngine does it's AR stuff? I know the
Qualcom AR SDK uses OpenGL.
--
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destiney.com | gregdonald.com
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On Sun, Mar 27, 2011 at 2:25 AM, Doug beafd...@gmail.com wrote:
It's not pointless, and please stop telling people that. :-)
You just have to know when to use it. Use it when you need to store
a context in an object that lives longer than an instance of an activity or
service, but don't
27.03.2011 19:05, TreKing пишет:
Do you have a good example of when storing a Context like this is a
good idea? I'm just curious.
I do. Singletons.
Or, to use a more simple name, manager or utility classes that
provide reusable functionality, which needs to be available to more than
one
Is they still detected as USB devices?
On Mar 25, 10:34 am, Kunju Vava android...@gmail.com wrote:
hi
You just tried to on/off the device
or
plse note
Version of Android (2.1, 2.2)
What version of Windows? 32-bit or 64-bit?
Have you been able to only connect USB, WiFi, both or none
Spawning off the Dialog box without title thread to discuss the pros and
cons of storing Context as a member vs passing a parameter. Here's the last
bit of the discussion from that thread:
On Mar 26, 1:24 pm, TreKing treking...@gmail.com wrote:
On Sat, Mar 26, 2011 at 2:32 PM, Archit Jain
Hallo
I'm interesting if there any way to simulate user activity on Android
device.
I'm interesting in softkeys, hwkeys, anything. Are there some
limitation?
Is it possible from user level (Java) or or kernel level (C), through
jailbreak or straight,
through BlueTooth or over Network or any
On Sun, Mar 27, 2011 at 10:16 AM, Kostya Vasilyev kmans...@gmail.com
wrote:
27.03.2011 19:05, TreKing пишет:
Do you have a good example of when storing a Context like this is a good
idea? I'm just curious.
I do. Singletons.
Or, to use a more simple name, manager or utility classes that
On Sun, Mar 27, 2011 at 10:16 AM, Kostya Vasilyev kmans...@gmail.comwrote:
27.03.2011 19:05, TreKing пишет:
Do you have a good example of when storing a Context like this is a good
idea? I'm just curious.
I do. Singletons.
Or, to use a more simple name, manager or utility classes that
Thanks
I have tried an android phone
Okay let me ask this how then to you correctly test a ListView with a scroll
on the emulator ??
What is the correct method ?
Thanks again
On Mar 27, 2011, at 8:28 AM, Mark Murphy wrote:
Android does not use scrollbars for more than a momentary display
On Sun, Mar 27, 2011 at 11:00 AM, Kostya Vasilyev kmans...@gmail.com wrote:
Since it's your own site, just use its name to filter for
http://perumal.subramaniam.com/myapp; or whatever.
As a bonus, you can even put a real Web page there, with instructions
to the user to go download your app.
Use your mouse to simulate a finger.
On Sun, Mar 27, 2011 at 11:43 AM, New Developer secur...@isscp.com wrote:
Thanks
I have tried an android phone
Okay let me ask this how then to you correctly test a ListView with a
scroll on the emulator ??
What is the correct method ?
Thanks again
How I create a button with two functions?
For example, when I click it once it starts a sound, and if I click it
again it stops the sounds.
Or a Mute button, that when I click it mutes all the sounds and change
the imagebutton for a mute off image and if I click it again the
sound returns.
I
27.03.2011 19:27, TreKing пишет:
Do you have something more concrete? :-)
I was already being quite specific.
Any Singleton, manager, or utility class can take Context as a
parameter for the functions it needs it for, making it clear to the
user of the API that a Context is needed for that
Sounds like maybe one of these:
http://developer.android.com/reference/android/widget/ToggleButton.html
Or a CheckBox with application-specified drawables.
-- Kostya
27.03.2011 19:55, Gabriel пишет:
How I create a button with two functions?
For example, when I click it once it starts a
For 2D, try Andengine (andengine.org). There's also libgdx (
http://code.google.com/p/libgdx/)
For 3D, Unity has some tools (for a price).
On Sun, Mar 27, 2011 at 11:00 AM, Droid rod...@gmail.com wrote:
I reckon that I might need to use game type of content soon,
especially with Xoom.
So
Hi ,
1) Can you please provide some idea on how to make the screens to support
multiple displays for e.g. hdpi, qvga, ldpi, etc.
In HDPI screen my application is running perfectly. But in qvga screen
display its not dispalying the screen properly.
2) I am downloading xml from net connection,
use the even-odd logic.. like
int i=1;
button.onclick()
{
if(i%2==0)
{
///operation...
i++;
}
else
{
//operation
i++;
}
}
i think u got it...
i hope it works
-
Regards
Dixit Wadhwani
On Sun, Mar 27, 2011 at 11:58 AM, Kostya Vasilyev kmans...@gmail.com wrote:
Any Singleton, manager, or utility class can take Context as a parameter
for the functions it needs it for, making it clear to the user of the API
that a Context is needed for that functionality
Sure, that's another
Hi,
I have this scenario :
I have 50 images files of restaurants , that
restaurants(name,city,address,image name) i saved into a database..My
question is..how and where I saved this images files.and how I display this
images files into a imageview
Thanks in advance..
Igor
--
You
It's not working Dixie. Can you put this code more clear?
On 27 mar, 13:09, Dixi dixitwadhw...@gmail.com wrote:
use the even-odd logic.. like
int i=1;
button.onclick()
{
if(i%2==0)
{
///operation...
i++;
}
else
{
I would think the best way to save them is cached on a server. This way
they are always up to date and you don't use phone memory
Sent from a phone
On Mar 27, 2011 12:05 PM, Igor Nesralla Ribeiro nesra...@gmail.com
wrote:
Hi,
I have this scenario :
I have 50 images files of restaurants
27.03.2011 20:17, Mark Murphy пишет:
Singletons, manager, or utility classes should not be caching a
Context.
They can and should if needed or wanted. However ...
At most, they should be caching an Application, to prevent
people from accidentally caching short-lived Contexts (e.g.,
Different screen resolutions started to get support in API Level 4 (1.6).
So, I recommend using API Level 4 and then reading the documention on the
Android Dev
sitehttp://developer.android.com/guide/practices/screens_support.html.
It's really good.
Nick
--
You received this message because
I reckon that I might need to use game type of content soon,
especially with Xoom.
So which is the easiest to get started on? Is there one starting to
stand out from the crowd?
I prefer late adopting so that I get a viable game engine that I could
use into the future.
Not impressed with openGL in
On Sun, Mar 27, 2011 at 12:30 PM, Kostya Vasilyev kmans...@gmail.com wrote:
27.03.2011 20:17, Mark Murphy пишет:
Singletons, manager, or utility classes should not be caching a
Context.
They can and should if needed or wanted. However ...
At most, they should be caching an Application, to
Hi,
I had make entry of support-screens tag in the AndroidManifest.xml, but
the header which i customized is stil not coming in proper format.
Please help!!
Thanks!!
-- Forwarded message --
From: Nicholas Johnson metthejohn...@gmail.com
Date: Sun, Mar 27, 2011 at 9:58 PM
Kevin,
Did you have any reference to send me ?!?
Thanks
Igor
From: android-developers@googlegroups.com
[mailto:android-developers@googlegroups.com] On Behalf Of Kevin Anthony
Sent: domingo, 27 de março de 2011 13:27
To: android-developers@googlegroups.com
Subject: Re:
We're in agreement then :)
I like how you use Application class in method signature to ensure
correctness (although I tend to call getApplicationContext inside
MySingleton).
-- Kostya
27.03.2011 20:36, Mark Murphy пишет:
My point was that you should not have:
class MySingleton {
On Sun, Mar 27, 2011 at 10:58 AM, Kostya Vasilyev kmans...@gmail.comwrote:
Any Singleton, manager, or utility class can take Context as a parameter
for the functions it needs it for, making it clear to the user of the API
that a Context is needed for that functionality
Sure, that's another
27.03.2011 21:14, TreKing ?:
On Sun, Mar 27, 2011 at 10:58 AM, Kostya Vasilyev kmans...@gmail.com
mailto:kmans...@gmail.com wrote:
Any Singleton, manager, or utility class can take Context as a
parameter for the functions it needs it for, making it clear
to the user
Hi all!
I had read in a lot of forum it is a problem to developers to write a
program witch can detect the connected / disconnected USB event. Here is my
solution:
Manifest.xml :
receiver android:name=.MyReceiver
intent-filter
action
I searched and not found how to do this. I do download a video and read the
bytes through InputStream.
someone know or have any idea of how do ?
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Correct the IME does not send you raw keyboard events. It may not even
*have* raw keyboard events. Consider a handwriting IME, for example. That
is why the interaction with it is through InputConnection. Every
interaction you can have with the IME is basically through InputConnection.
Note
package org.dixit.com
import android.app.Activity;
import android.os.Bundle;
import android.view.View;
import android.widget.Button;
import android.widget.TextView;
public class ChangeTextValue extends Activity {
/** Called when the activity is first created. */
private int i =
Please read the link I posted in my original comment. It'll tell you where
to go from there.
Nick
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Thanks, that did the trick
On Sat, Mar 26, 2011 at 12:32 PM, Mark Murphy mmur...@commonsware.com wrote:
On Sat, Mar 26, 2011 at 12:24 PM, Kevin Anthony
kevin.s.anth...@gmail.com wrote:
I have an application that needs to fetch messages from a server,
currently i do this via a service, running
I found out the problem: The LayoutInflater had been retrieved from the
Application context and not an Activity context and so the theme had not
been applied...
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Like a balloon-style dialog, with one side of the dialog having a
triangle coming out of it so that the dialog appears to point to some
portion of the screen. I've seen these in alot of apps - what is the
basic idea here? Is it use of shapes and themes? Any simple examples
out there?
--
You
If you mean like the SMS app, you can do that with a .9.png
image file, also called a Nine Patch.
http://developer.android.com/guide/topics/graphics/2d-graphics.html#nine-patch
On Mar 27, 10:34 pm, Nick Longinow nicklongi...@gmail.com wrote:
Like a balloon-style dialog, with one side of the
Please help,
Anyone know how to make secure SDCard as Secure Element in Android ?
Can We use ADB Shell ?
thanks,
SGP
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Hi,
Please help me on this. I am not getting any idea to resolve this.
Regards,
Sreehari.
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that's fine, Does the ssl use user/password?
On Mar 26, 3:49 am, Robin Talwar r.o.b.i.n.abhis...@gmail.com wrote:
welll i have solved dis one now i am using following code
Bitmap bitmap = null;
InputStream in = null;
try {
URL url = new URL(URL);
Did you tried in another device, maybe could be some problem with this
device
On Mar 26, 2:54 am, MobileVisuals eyv...@astralvisuals.com wrote:
My resources are in the res\drawable-nodpi directory. It is a PNG
image with 256*256 size. Shouldn't that be enough?
On Mar 25, 10:34 pm, String
I strongly recommend you use android:targetSdkVersion=4 (or higher), so
you don't need to do anything with supports-screens. And consider just
making your android:minSdkVersion=4 -- there are few enough 1.5 devices
around these days to be worth worrying about for a new app.
On Sun, Mar 27, 2011
i dont think so i am just trying to show the user's facebook dp on my
application when he logs into facebook using dialog interface.
I have read the facebook sdk for android and i am able to fetch all data
from user profile
To get the image from the net i have to get the image from following
Something to be aware of -- if you are running on a Tegra 2 class device
like the Xoom, you will almost certainly need hardware accelerated drawing
for any kind of decent performance. This is due to a combination of the
screen having many more pixels than most existing phones, and the Tegra 2
CPU
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