On Thu, Aug 25, 2011 at 2:33 PM, david jeannot <djeanno...@gmail.com> wrote: >> It is possible that we just need to tweak the >> headers to get Carbon to build again, but Cocoa is >> obviously the right long term plan. > > I have a "working" Cocoa version of Devdraw for > OS X Lion: I'm using it with Acme to write this email. > > There is just the bare minimum: > > no menu but 'Quit', > no fullscreen but OS X Lion's fullscreen, > no "Multitouch" support. > > It answers to the following gesture events though: > > swipe-left to cut (cmd+x), > swipe-right to paste (cmd+v), > swipe-up to execute (button 2), > swipe-down to execute with arguments (2-1 chord), > pinch to toggle fullscreen. > > I will send my code at the end of next week: I > still need time to clean it and to try to resolve > some imperfections and inconsistencies.
This sounds very cool. Did you figure out a way to let acme move the mouse cursor the way it wants to? Russ