For those of you who actually do some sort of enforcement, what amount of time do you ban them for? I figure even at 90 days they will get a new provider. So I was just going to go with one year. Is that excessive?
On Tue, Feb 2, 2016 at 1:32 PM, Justin Wilson <li...@mtin.net> wrote: > You designate an “agent” within your company. I typical register the CEO, > operations, or someone like that that as the agent. You would have no > issue registering yourself as the agent. I would recommend you create a > copyright@ e-mail address and use that as the designated e-mail contact. > That way you know a request to copyright@ is most likely someone > following protocol. > > It’s like CALEA. Their just needs to be the proper person on file to > contact, and server due process should it come to that. > > Justin Wilson > j...@mtin.net > > --- > http://www.mtin.net Owner/CEO > xISP Solutions- Consulting – Data Centers - Bandwidth > > http://www.midwest-ix.com COO/Chairman > > On Feb 2, 2016, at 3:27 PM, Jeremy <jeremysmi...@gmail.com> wrote: > > I really have no idea about that. So I need to hire an agent, and then > ignore all but the requests that come to me from that agent? > > On Tue, Feb 2, 2016 at 11:59 AM, Justin Wilson <li...@mtin.net> wrote: > >> The biggest thing I use in a determination is did they send it to the >> Registered Copyright Agent on file? You do have one correct? :-) >> http://copyright.gov/onlinesp/ >> >> If you have one, and it’s not sent to that agent, it’s not a real request >> IMHO. >> >> >> Justin Wilson >> j...@mtin.net >> >> --- >> http://www.mtin.net Owner/CEO >> xISP Solutions- Consulting – Data Centers - Bandwidth >> >> http://www.midwest-ix.com COO/Chairman >> >> On Feb 2, 2016, at 1:34 PM, Josh Reynolds <j...@kyneticwifi.com> wrote: >> >> It can't charge the copyright holder, but could it charge to company >> sending out the notices if they aren't the CRH? :) >> >> On Tue, Feb 2, 2016 at 12:17 PM, Keefe John <keefe...@ethoplex.com> >> wrote: >> >> This has been discussed before, the DMCA safe harbor doesn't allow the >> provider to charge the copyright holder for this. >> >> On 2/2/2016 12:03 PM, Josh Reynolds wrote: >> >> >> That's going to end up in a big mess of a lawsuit eventually. >> >> On Tue, Feb 2, 2016 at 12:03 PM, Sterling Jacobson <sterl...@avative.net> >> wrote: >> >> >> Haha! >> >> >> >> If it’s against your AUP, make sure you have a clause in there that says >> you >> charge per incident. >> >> >> >> Then go ahead and charge the customer. >> >> >> >> Sounds like if you are just going to kick them off eventually, might as >> well >> try to keep them, but make it costly. >> >> >> >> If they don’t pay it, then they are off. >> >> >> >> Nothing legally wrong with it if its in your policy I think. >> >> >> >> From: Af [mailto:af-boun...@afmug.com <af-boun...@afmug.com>] On Behalf >> Of That One Guy /sarcasm >> Sent: Tuesday, February 2, 2016 10:57 AM >> To: af@afmug.com >> Subject: Re: [AFMUG] DMCA Time Management Fee >> >> >> >> Oh wow, youre seriously looking for a fight with customers >> >> >> >> On Tue, Feb 2, 2016 at 11:31 AM, Jeremy <jeremysmi...@gmail.com> wrote: >> >> What do you thing about charging a fee every time that a customer gets a >> DMCA takedown notice. These notices take time to track down and follow >> up >> on. If we charged $20 every time it would make it not really worth it to >> pirate that $10 movie. I would think that it should be legal, so long as >> we >> add it to our customer agreement. Anyone ever thought about this? Right >> now we pass on 5 of them and then make them find a new provider. It >> seems >> like they would be less likely to hit 5 if they had to pay $20 for each >> one. >> We really don't want these guys on our network anyway, so no sweat if >> they >> just cancel. Is anyone out there charging customers a fee for these? I >> know most of you just ignore them, but we like passing them on, as it >> lowers >> our overall usage. >> >> >> >> >> >> -- >> >> If you only see yourself as part of the team but you don't see your team >> as >> part of yourself you have already failed as part of the team. >> >> >> >> >> >> > >