I suppose like anything else on video: do it well, do it peculiarly or boobies. 




----- 
Mike Hammett 
Intelligent Computing Solutions 

Midwest Internet Exchange 

The Brothers WISP 




----- Original Message -----

From: "Adam Moffett" <dmmoff...@gmail.com> 
To: af@afmug.com 
Sent: Monday, December 5, 2016 11:44:27 AM 
Subject: Re: [AFMUG] explain Twitch 


What does the player do to make someone else want to watch them play? 


------ Original Message ------ 
From: "Josh Luthman" < j...@imaginenetworksllc.com > 
To: "af@afmug.com" < af@afmug.com > 
Sent: 12/5/2016 12:42:20 PM 
Subject: Re: [AFMUG] explain Twitch 




I don't know the appeal or logic behind it, but a Twitch user will get 
subscribers. A viewer spends $5/mo to sponsor them. I believe the Twitch 
broadcaster gets 3 of that. 


Decently popular ones get 500-1000 subs which is $1500 to $3000 a month 
(18-36k/year). 


Their only cost is a good computer, some gaming stuff, and some sort of appeal. 






Josh Luthman 
Office: 937-552-2340 
Direct: 937-552-2343 
1100 Wayne St 
Suite 1337 
Troy, OH 45373 

On Mon, Dec 5, 2016 at 8:36 AM, Paul Stewart < p...@paulstewart.org > wrote: 

<blockquote>

hehe.. oh I like that idea! ;) 







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On Dec 5, 2016, at 8:22 AM, Stefan Englhardt < s...@genias.net > wrote: 



This is why your customers ask for big pipes. You have to understand your 
customers. So this time is dedicated to „customer relationship“ ;-). 






Von: Af [ mailto:af-boun...@afmug.com ] Im Auftrag von Paul Stewart 
Gesendet: Montag, 5. Dezember 2016 13:47 
An: af@afmug.com 
Betreff: Re: [AFMUG] explain Twitch 

I’ve asked Mrs. Clause to get me one for Christmas.. I love new tech… 



My problem, and of course i’m not alone, is I don’t really have much time to 
sit down and play games …. I enjoy them though …. 







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On Dec 5, 2016, at 7:42 AM, Stefan Englhardt < s...@genias.net > wrote: 



As a technic enthusiast I am very impressed what Sony does with their PS VR. It 
is not like 3d movie in theater it is a whole new experience. Just dive into 
Rush of Blood and you are flashed. Like Apple they bring a new technic in a way 
people like it. The headset is very well built and the cabling is explained in 
a way everyone is able to do it. This is something like the iPad1 you should 
have. 








Von: Af [ mailto:af-boun...@afmug.com ] Im Auftrag von Mike Hammett 
Gesendet: Montag, 5. Dezember 2016 13:26 
An: af@afmug.com 
Betreff: Re: [AFMUG] explain Twitch 



I enjoy them and used to enjoy spending lots of time at it (40+ hours per 
week), I simply haven't had the time for it in years. 




----- 
Mike Hammett 
Intelligent Computing Solutions 

Midwest Internet Exchange 

The Brothers WISP 









From: "Jason McKemie" < j.mcke...@veloxinetbroadband.com > 
To: af@afmug.com 
Sent: Sunday, December 4, 2016 6:40:57 PM 
Subject: Re: [AFMUG] explain Twitch 

I enjoy video games, but I prohibit my self from playing them since they're an 
absolutely terrific waste of time. 

On Sunday, December 4, 2016, Bill Prince < part15...@gmail.com > wrote: 
<blockquote>


My life will not be diminished whether I get it or not. I feel fulfilled 
without any video games in my life (either me or someone else playing them). 


bp 
<part15sbs{at}gmail{dot}com> 

On 12/4/2016 10:24 AM, Josh Reynolds wrote: 
<blockquote>


Think about it this way: it's the first "sport" that has international 
reach outside of soccer. It already has more exposure than baseball, 
football, etc. The only thing it doesn't come close to is FIFA World 
Cup viewership (3.2 Billion in 2014). The barrier to viewership is 
that it only requires internet access to YouTube/Twitch - it's 
viewership growth does not require some expensive/exclusive sports 
Cable package. Baseball, football, boxing, car racing (largely) etc 
are all slowly and painfully dying off. The growth is in MMA and 
eSports. 

Although you "don't get it" (I don't either, largely), the rest of the 
world does. Ignore that at your peril :P 

On Sun, Dec 4, 2016 at 12:04 PM, Bill Prince < part15...@gmail.com > wrote: 
<blockquote>


Despite the amazing popularity, it still does not draw me. 


bp 
<part15sbs{at}gmail{dot}com> 

On 12/4/2016 9:47 AM, Josh Reynolds wrote: 

Just to put things into perspective, League of Legends is currently the 
largest competitive scene. The 2015 championships, which was a multi-day 
multi-city bracketed event held in several countries, had over 334 million 
viewers (not counting multiple people watching the same stream). The final 
numbers on the 2016 event aren't in yet. Colleges are giving out 
scholarships for this (no joke). 

These events sell out places like the Staples center, and world cup 
stadiums. Madison Square Garden may be next year. 

On Dec 4, 2016 11:40 AM, "Josh Reynolds" < j...@kyneticwifi.com > wrote: 
<blockquote>


Fun, fame, and profit. 

Some of these YouTube streamers bring in over 150k a year in advertising 
revenue. Most of these are young kids (preteen), some actually teenagers. 

Twitch streamers can bring in several hundreds of thousands a year in 
stream donations. 

My oldest (17/m) doesn't watch traditional TV. He's unfamiliar, largely, 
with commercials. Sports on TV? No way. He watches Hulu, Netflix, but mainly 
YouTube/twitch. 

There's a new eSports bar going up here in KC. I bet they end up with more 
net profit in the first year than the local Buffalo Wild Wings. Mix of bar 
w/ pub food, TVs streaming games/championships, and actual PCs/gaming 
(half-hourly charges). 

On Dec 4, 2016 10:39 AM, "Ken Hohhof" < af...@kwisp.com > wrote: 
<blockquote>


I was born without the gaming gene, so can someone explain Twitch to me? 



I have a customer spending a lot of money (now that harvest is over) for 
a speed tier with 5 Mbps of upstream so he can broadcast. Which I see he 
does for 12 hours straight. 



What is the appeal? Fun? Fame? Or profit? Does this bring in 
advertising money? Enough to make it worthwhile? 



And how does someone stream their game play for 12 hours straight? 
Astronaut diapers? Lots of Mountain Dew and Doritos? Or do they get 
breaks? 


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