On 5/13/2020 1:48 PM, nch via agora-discussion wrote:
> Extremely proto proposal based on the economic arguments I made elsewhere.
> 
> Introduce 4 new assets and a corresponding Card for each asset:
> * Pending Tickets
> * Extra Votes
> * Blot-B-Gone
> * Victory Points
>
> Every player starts with 1 Card of each type, also include them in Welcome 
> Packages.
> 
> Auction off 1 Card of each type at regular intervals.
> 
> Any player may Transmute X Cards of the same type, where X is 1-5, into the 
> corresponding asset at a ratio of X Cards = X + (X-1) Assets.
> 
> When a player has 20 Victory Points, e may declare Victory. When this 
> happens, 
> destroy all cards and assets (besides coins), then give every player 1 of 
> each 
> card.

I'm kind of confused by the difference between the "new assets" and the
"cards" (which are themselves assets?) in this description?

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