Re: New horror and adventure sidescroller, The gate!
Hi!
I know this is probably not a mainstream opinion but I find this game nicely deterministic. It stopped being frustrating for me when I realized that losing a few lives along the way is not a sign of me making stupid mistakes but just part of the process, sometimes even part of tactics. I find myself using lives as just one more resource, sometimes deliberately sacrificing one to separate some enemies if I get overwhelmed.
Also I see some levels as puzzles to solve, so I often deliberately reload to go back and find a better jumping sequence to change the distribution of enemies around me in my favor.
I guess I'm just a geek.
From what I can tell, almost nothing in this game is random. It's just lots and lots of interwoven patterns. There's even some humor in them, such as the distance between two mushrooms set up so as to create a particular wave timing effect which is particularly challenging to jump over. So what seems random is actually th
e predetermined result of careful design. The effect is a bit like someone watching.
Kind regards,
E G
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