Re: Trying to find a game to call home
the tree that occur to me are Avalon, clok and frandom.
Avalon is probably the exactly closest to what you want, lots of rp, (they don't even have an ooc channel), many organizations that are player run, certainly not a combat fest, and a dedicated and very decent player base with lots of crafting, and probably some of the best descriptions of the world I've ever read.
Actually, Avalon is a game I ought to get into myself, I just foun things a bit impenitrable after the initial mud school with trying to get into character creation and activities since everything is so player lead and rather different to how most muds work. it's a game I do mean to put time into.
To address the one common comment everyone! makes about Avalon, no it is not a pay to play game. You can! pay to play, and there are subscriptions that give bennifits, but actually you can play the gamee for free no problem.
the only stipulation is that your city or guild or church
have to sponsor you a subscription, however people are quite happy to do that, indeed especially if your looking like being a lively player (writing this makes me want to get into the game myself).
For more info and links see the db page for avalon
Clok.
again this is one you've likely heard of or played before. I love the wilderness survival in this game, and the rp separation is good, actually again this ranks as a game with a great dedicated community. Organizations seemed logical when I went there and the crafting is some of the best I've seen.
See the clok db page
then there is Frandom.
this is a game I'm a major fan of. Basically the game works almost more like an old if game than a mud, with progress through quests and discovery, but there are also guilds and organizsations, also now, some rather uni
que crafting.
Less of the rp, but more of the stuff to do.
See Frandom page here
Ht
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