Re: getting jaws to work properly with bgt games
BGT is, per say, jaws aware. The catch is that anything that is written in BGT has to check for jaws and take the correct action when a kee is pressed. That is a little extra work and I do not know if everyone who code with bgt is willing to take that extra step. You can do that by checking with a few lines of code, but still... The few lines of code would be basicly setting up a while loop and the like. Nothing to major....
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