Re: GLTech Studio's first release is finally here! Town of Peril!

Hi,
@SLJ thanks. I am officially a failure at date calculation. In any case, the 11th of April I guess lol.
About the story, I initially planned for a big story, more like a little movie which I could integrate into the game interactively, using the system we got set up now along with non-side scrolling levels. After that, though, the idea of a weekly/monthly campaign episode sems very interesting and worth a try. After the main story is in, we could do that. For now I need a large well-built story that would mostly fit with what we have now.

URL: http://forum.audiogames.net/viewtopic.php?pid=171430#p171430

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