Re: I'm blind and want to develop a very complex game
Heh. The worst programmer I know is myself. Camlorn_audio has the second-worst piece of code I've ever written in it. I do not talk about the Camlorn_audio code.
In fact, Camlorn_audio is a prime example. I started out to solve the 3D audio problem. Unfortunately, I didn't have anyone who was able to say that I didn't understand the problem I was trying to solve. Net result? 6 months down the road it's basically dead because it's inflexible, incapable, crashing all the time, and unmaintainable. I took the "lessons" from it and applied them to Libaudioverse; for the most part they were good, but one of them was actually a really bad idea disguised as a lesson, again wasting a month wherein I basically went through the project line-by-line and rewrote.
Camlorn_audio actually contains the second-worst piece of code I've ever written. The worst piece of code is unpublished, was written in
4 hours, and let's just say that it shows how well I know C++ and not mention the fact that I need to look at least one thing up when I try to read it again.
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