Re: DeathMatch, a new beginning
That's actually a prytty neet idea. Though, planet cracking technicly is mining planets, its done on a large scale and what crash is describing is the extremely old methid of planet cracking, where one simpply inputs the same coordinates to attempt to crack at a mineral pocket. While I see his point on how that can get really repetitive at times, I did ask the players weather they wanted the old system taken out, and they said keep it in. I am working on debris salvaging, i'm just having difficulty deciding how I want it to work.
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