what can I say, noone knows this stuff better than Fabrice
2008/11/13 Fabrice <[EMAIL PROTECTED]>: > > No, this shape would have holes... > > I would do it this way: > 1 Lathe for the whole corner > 2x SkinExtrudes reusing same points to define half/side, both right and > left, but defining half/width/depth. > 1 1/4 plane. // note that it's not even necessary if you provide one skin > extrude two points that would cover the plane area.. > > that's a 1/8 of the cube > > now use Mirror class 3x time, on x, y and then z. > > http://www.closier.nl/playground/roundedcube.jpg > > Fabrice > > > On Nov 13, 2008, at 8:56 AM, Makc wrote: > >> here is how you could do it by code. warning: I've got mad drawing skillz >> :) >> >> 2008/11/13 Rialy <[EMAIL PROTECTED]>: >>> >>> Anyone can give me a more detail explanation or give me a example? >>> >>> Thanks a lot. >>> >>> On 11月12日, 下午11时38分, "Peter Kapelyan" <[EMAIL PROTECTED]> wrote: >>>> >>>> Ah that's a bummer to make...I would suggest doing it in a 3D modeller. >>>> Otherwise there it could possibly be done with 6 shapes using one of >>>> Fabrice's Extrude classes, put together. My brain isn't working well >>>> today, so I'm not sure if it's even possible. >>>> >>>> I am sure there is a button to make that shape in most decent 3D >>>> packages..I >>>> have made that shape a few times myself in Lightwave. >>>> >>>> The smoother you want those curves to be the more poly's you will need. >>>> >>>> -Pete >>>> >>>> >>>> >>>> >>>> >>>> On Wed, Nov 12, 2008 at 10:18 AM, Rialy <[EMAIL PROTECTED]> wrote: >>>> >>>>> the new primitive is like the one of following link. >>>> >>>>> >>>>> http://sketchup.google.com/3dwarehouse/details?mid=d6972d5d815075b2f3... >>>>> The different is that my model is not a hole in the middle. >>>> >>>>> On 11月12日, 下午8时42分, "Rob Bateman" <[EMAIL PROTECTED]> wrote: >>>>>> >>>>>> Hey Rialy >>>> >>>>>> you'll have to give a bit more explanation of the shape you're after, >>>>>> i'm >>>>>> not sure i get it! Maybe a quick drawing? >>>> >>>>>> Rob >>>> >>>>>> On Wed, Nov 12, 2008 at 2:06 AM, Rialy <[EMAIL PROTECTED]> wrote: >>>> >>>>>>> Hi all >>>> >>>>>>> Now there is a puzzle that has comfuse me a lot time. >>>>>>> I want to create a new model using the away3d existed primitve. >>>>>>> The requirement as following: >>>>>>> 1. it looks like a cube,but on its eight vertex it has a radian. >>>>>>> 2. how to using exist image to implement texture. >>>> >>>>>>> Appreciate for any advice. >>>>>>> Raily >>>> >>>>>> -- >>>>>> Rob Bateman >>>>>> Flash Development & Consultancy >>>> >>>>>> [EMAIL PROTECTED] >>>> >>>> -- >>>> ___________________ >>>> >>>> Actionscript 3.0 Flash 3D Graphics Engine >>>> >>>> HTTP://AWAY3D.COM- 隐藏被引用文字 - >>>> >>>> - 显示引用的文字 - >> >> <round_cube.GIF> > >
