what can I say, noone knows this stuff better than Fabrice

2008/11/13 Fabrice <[EMAIL PROTECTED]>:
>
> No, this shape would have holes...
>
> I would do it this way:
> 1 Lathe for the whole corner
> 2x  SkinExtrudes reusing same points to define half/side, both right and
> left, but defining half/width/depth.
> 1 1/4 plane. // note that it's not even necessary if you provide one skin
> extrude two points that would cover the plane area..
>
> that's a 1/8 of the cube
>
> now use Mirror class 3x time, on x, y and then z.
>
> http://www.closier.nl/playground/roundedcube.jpg
>
> Fabrice
>
>
> On Nov 13, 2008, at 8:56 AM, Makc wrote:
>
>> here is how you could do it by code. warning: I've got mad drawing skillz
>> :)
>>
>> 2008/11/13 Rialy <[EMAIL PROTECTED]>:
>>>
>>> Anyone can give me a more detail explanation or give me a example?
>>>
>>> Thanks a lot.
>>>
>>> On 11月12日, 下午11时38分, "Peter Kapelyan" <[EMAIL PROTECTED]> wrote:
>>>>
>>>> Ah that's a bummer to make...I would suggest doing it in a 3D modeller.
>>>> Otherwise there it could possibly be done with 6 shapes using one of
>>>> Fabrice's Extrude classes, put together. My brain isn't working well
>>>> today, so I'm not sure if it's even possible.
>>>>
>>>> I am sure there is a button to make that shape in most decent 3D
>>>> packages..I
>>>> have made that shape a few times myself in Lightwave.
>>>>
>>>> The smoother you want those curves to be the more poly's you will need.
>>>>
>>>> -Pete
>>>>
>>>>
>>>>
>>>>
>>>>
>>>> On Wed, Nov 12, 2008 at 10:18 AM, Rialy <[EMAIL PROTECTED]> wrote:
>>>>
>>>>> the new primitive is like the one of following link.
>>>>
>>>>>
>>>>> http://sketchup.google.com/3dwarehouse/details?mid=d6972d5d815075b2f3...
>>>>> The different is that my model is not a hole in the middle.
>>>>
>>>>> On 11月12日, 下午8时42分, "Rob Bateman" <[EMAIL PROTECTED]> wrote:
>>>>>>
>>>>>> Hey Rialy
>>>>
>>>>>> you'll have to give a bit more explanation of the shape you're after,
>>>>>> i'm
>>>>>> not sure i get it! Maybe a quick drawing?
>>>>
>>>>>> Rob
>>>>
>>>>>> On Wed, Nov 12, 2008 at 2:06 AM, Rialy <[EMAIL PROTECTED]> wrote:
>>>>
>>>>>>> Hi all
>>>>
>>>>>>> Now there is a puzzle that has comfuse me a lot time.
>>>>>>> I want to create a new model using the away3d existed primitve.
>>>>>>> The requirement as following:
>>>>>>> 1. it looks like a cube,but on its eight vertex it has a radian.
>>>>>>> 2. how to using exist image to implement texture.
>>>>
>>>>>>> Appreciate for any advice.
>>>>>>> Raily
>>>>
>>>>>> --
>>>>>> Rob Bateman
>>>>>> Flash Development & Consultancy
>>>>
>>>>>> [EMAIL PROTECTED]
>>>>
>>>> --
>>>> ___________________
>>>>
>>>> Actionscript 3.0 Flash 3D Graphics Engine
>>>>
>>>> HTTP://AWAY3D.COM- 隐藏被引用文字 -
>>>>
>>>> - 显示引用的文字 -
>>
>> <round_cube.GIF>
>
>

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