Pete, Thank you for the recommendation. I would like to try this.
Do you have any sample code? Which lighting classes should I use? Can you provide an example on rendering to texture? Tony On Mar 8, 8:15 pm, Peter Kapelyan <[email protected]> wrote: > The best solution might be the one that would be built into Away3D :) > > Right now for me it does take time (setting up a scene, lights and > rendering to output a texture). Wonder if there is a faster way too > (standalone app?). > > -Pete > > On Sun, Mar 8, 2009 at 11:01 PM, mogg <[email protected]> wrote: > > > What is the cheapest content pipeline to generate baked textures for > > low-poly models? I'm currently using milkshape3d and roadkill. > > -- > ___________________ > > Actionscript 3.0 Flash 3D Graphics Engine > > HTTP://AWAY3D.COM
