Pete,

Thank you for the recommendation. I would like to try this.

Do you have any sample code?

Which lighting classes should I use?

Can you provide an example on rendering to texture?

Tony

On Mar 8, 8:15 pm, Peter Kapelyan <[email protected]> wrote:
> The best solution might be the one that would be built into Away3D :)
>
> Right now for me it does take time (setting up a scene, lights and
> rendering to output a texture). Wonder if there is a faster way too
> (standalone app?).
>
> -Pete
>
> On Sun, Mar 8, 2009 at 11:01 PM, mogg <[email protected]> wrote:
>
> > What is the cheapest content pipeline to generate baked textures for
> > low-poly models? I'm currently using milkshape3d and roadkill.
>
> --
> ___________________
>
> Actionscript 3.0 Flash 3D Graphics Engine
>
> HTTP://AWAY3D.COM

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