I use to do a few matrix operations to get the exact mouse hit
position on a nested object. (object3d inside an objectContainer3D
inside the scene).

I would then translate this to a world coordinate and have a laser
bolt go directly to the very spot I clicked on vice just object
center. This also involved a matrix invert.

I have tried several things with the current Away3Dlit and I'm totally
lost.

Any hints on how to go about this. The forums on this subject for
Away3Dlite don't seem to answer this yet.

Again, thank you for the hard work on Away3Dlite. It is amazing!

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