I use to do a few matrix operations to get the exact mouse hit position on a nested object. (object3d inside an objectContainer3D inside the scene).
I would then translate this to a world coordinate and have a laser bolt go directly to the very spot I clicked on vice just object center. This also involved a matrix invert. I have tried several things with the current Away3Dlit and I'm totally lost. Any hints on how to go about this. The forums on this subject for Away3Dlite don't seem to answer this yet. Again, thank you for the hard work on Away3Dlite. It is amazing!
