katopz,

Thank you for the suggestion but that sample file does not provide any
examples to support this. I had looked at that example before but it
did not demonstrate translating the click point on an Object3D that is
inside a Object3DContainer that is then inside the View3D.

I'm looking to figure out how to translate the nested 3D point from
where the user clicked on the object to the View coordinates so I can
target that very point and not the object center.

Here is what I would do in Away3D 3.0.0 (not pretty but worked).

var v:Vertex = new Vertex(event.sceneX,event.sceneY, event.sceneZ);
var m:MatrixAway3D = new MatrixAway3D();
var m2:MatrixAway3D = new MatrixAway3D();
var m3:MatrixAway3D = new MatrixAway3D();
m.clone(this._innerContainer.transform);
m2.clone(this._outerContainer.transform);
m3.multiply(m2,m);
m.inverse(m3);
v.transform(m);

How would I go about this in Away3Dlite?

On Oct 25, 8:14 pm, katopz <[email protected]> wrote:
> do try
>
> http://away3d.googlecode.com/svn/trunk/fp10/Examples/Away3DLite/as/sr...
>
> hth
>
> 2009/10/25 mogg <[email protected]>
>
>
>
>
>
>
>
> > I use to do a few matrix operations to get the exact mouse hit
> > position on a nested object. (object3d inside an objectContainer3D
> > inside the scene).
>
> > I would then translate this to a world coordinate and have a laser
> > bolt go directly to the very spot I clicked on vice just object
> > center. This also involved a matrix invert.
>
> > I have tried several things with the current Away3Dlit and I'm totally
> > lost.
>
> > Any hints on how to go about this. The forums on this subject for
> > Away3Dlite don't seem to answer this yet.
>
> > Again, thank you for the hard work on Away3Dlite. It is amazing!
>
> --
> katopzhttp://www.sleepydesign.com- Hide quoted text -
>
> - Show quoted text -

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