Does nobody have some performance tweeks?
It would be great to bundle all the optimization techniques at one
place so that other developers could benefit from it.


On 16 nov, 22:00, wsvdmeer <[email protected]> wrote:
> I'm trying to get as muchperformanceand memory gain out of the
> project i'm working on.
> My project uses around 40 low polygon md2 models with one UV texture
> per model, and i optimized
> a lot with tweaking the textures and keeping the model polygon count
> as low as possible.
> The problem i'm having is when the camera looks at multiple models the
> framerate drops and the memory usage is getting higher.
> Are there tricks in tackeling this problem?

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