I did output on coordinates of my object face normals:
trace(PlanetHanddler.myPlanet.faces[1].normal)
x:-0.1565550982408283 y:0.32985493088321377 z:-0.9309598411246507

This is some hove off a lot, object radius is ~ 500 , but all faces
are 0.xx
those numbers should be much bigger.

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