> but only supports single UV maps.
what do you mean?

Prefab news probably related...
for now, I'm in the middle of a remanufactoring...
having tested lastest version on Windows, which was just horrible to work with, 
I decided to bring some major improvements for this platform...

one of the loading failure might be related to the way paths/urls are resolved 
on this platform. so if you are on windows
the next release should make your life way easyer...

David and me are implementing something wonderfull into Prefab... so it needs 
all our attention atm
so I cannot give any eta on the next update release...
Many bugs and enhancements were already made... may be it will fix your 
issues... 

Just know, it's coming :)

I will look at your file asap, thx for it

Fabrice



On Mar 4, 2010, at 10:43 AM, elguapoloco wrote:

> Hi Fabrice,
> 
> I have been playing with the best workflow using Modo to model/texture/
> bake UVs and exporting to AS3 via Prefab. Using Obj works great, but
> only supports single UV maps. So I tried a dae exporter from Modo but
> that gave me an error in Prefab. I uploaded the dae file here
> http://groups.google.com/group/away3d-dev/web/courtyard-3.dae
> 
> The geometry has been tripled in modo prior to export but no luck. The
> export script uses dae specs 1.4.1. Any idea as to why this is not
> importing?
> 
> Cheers,
> 
> Jerome.

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