Hello people! I'm trying to push my project (that is using away3dlite) to a high performance, but I'm not having so much success on it!
First of all I'm trying to push 4k of polygons on 10 different views (it is really needed because I have a large scene - 3000x3000 - and my objects 3d are in random positions). All my objects are Collada with animations. Without animations being played I got 13fps with BasicRenderer and 22fps with FastRenderer (wich is not really good for me because the z-order don't work for the geometries order). And now the worst case is when I get all the objects playing (BonesAnimator ) it's animations... even with FastRenderer I got the fps running at 4fps! So... someone have performance tips for this case? Really thanks! -- Graciously, Filipe Silvestrim AUGRS Manager Flash Game Developer Flash CS4 Professional Certified Adobe Certified Instructor Personal Blog - ["http://www.filipesilvestrim.com"] Adobe User Group Rio Grande do Sul, Brazil - ["http://www.augrs.com"]
