Hi Fabrice,

Yes, I understood the error message, and have seen it many times, but
I haven't yet had a problem with any missing UVs or incorrect mappings
- if there were problems they were not visible.  By the way, I don't
intend any criticism of Prefab, I think it's great.

Regards,

John

On Aug 26, 5:18 pm, Fabrice3D <[email protected]> wrote:
> one line in the Prefab step I love :))
>
> "You may see a warning at this stage like the one illustrated below. I have 
> found it is safe to ignore it. "
>
> It's in the case you have posted simply telling you that you have invalid 
> uv's in your model.
> Means that somewhere in your model 3 faces probably, have a wrong mapping or 
> no uv's found. Prefab defines in this case new valid uv's for you.
> So if later on,you discover a part in your world with weird appearance, 
> you'll know you've been warned :))
>
> Fabrice
>
> On Aug 26, 2010, at 6:01 PM, David Lenaerts wrote:
>
>
>
> > Great work John! Very interesting approach, inverting the faces :-)
> > Hopefully it will help many people, as it seems the BSP feature is gaining 
> > momentum :D
>
> > On Thu, Aug 26, 2010 at 5:45 PM, Bruno Fenzl <[email protected]> wrote:
> > Thank you very much!! It will be very usefull!!!
>
> > On Thu, Aug 26, 2010 at 4:30 PM, joebass <[email protected]> wrote:
> > Thanks a lot!  Beautiful job.
>
> > On Aug 26, 9:28 am, Michael Iv <[email protected]> wrote:
> > > Thanks for sharing your experience , in few weeks I am going to start
> > > experimenting with BSP too,then I believe your info is going to be 
> > > extremely
> > > helpful. :)
>
> > > On Thu, Aug 26, 2010 at 3:58 PM, John Wilson <
>
> > > [email protected]> wrote:
> > > > Hi,
>
> > > > I have posted some hints and tips for creating a BSP Tree that may
> > > > help people with some of the issues that confused me.
>
> > > > To access the material, go to:
>
> > > >http://john-wilson.110mb.com/index.html
>
> > > > Select the "In the City" demo at the top left.  Hope it helps.
>
> > > > John Wilson
>
> > > --
> > > Michael Ivanov ,Programmer
> > > Neurotech Solutions Ltd.
> > > Flex|Air 
> > > |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.nethttp://www.meetup...
> > > Tel:054-4962254begin_of_the_skype_highlighting              054-4962254      end_of_the_skype_highlighting
> > > [email protected]
> > > [email protected]
>
> > --
> > David Lenaerts
> > Flash platform developer
> >http://www.derschmale.com- Hide quoted text -
>
> - Show quoted text -

Reply via email to