Hi, Here i post my test example.
No filter, very fast on my PC. http://www.burstyx.com/test/nofilter/DiceTest.html With filter, only one line code added:view.filters3d = [new MotionBlurFilter3D()]; Runs very fast on only one PC of my fellows, others all runs very slow. http://www.burstyx.com/test/usefilter/DiceTest.html Please tell me how it runs on your computer, with GPU enabled and disabled. There is a strange thing, the nofilter one runs very fast on one of my fellow's PC just with GPU disabled, if enabled, it runs very slow only 16fps. Also, seems the antialias does not works on most GPU. Here is a screenshot of I got: http://www.burstyx.com/test/screenshot.png On 5月26日, 下午2时01分, Michael Iv <[email protected]> wrote: > I used it and had no GPU drop. > > On Thu, May 26, 2011 at 7:36 AM, iiley Chen <[email protected]> wrote: > > Hi, > > > We are so happy that the filter is supported in Broomstick, but it is > > too too slow, without the filter, our 3d game has more than 60FPS, but > > when added a motion blur filter, it drop to only 7FPS. I also look > > into the source code, i see the filter are using new molehill to > > implement, it should be gpu accelerated, am i right? > > > This function is so important to us, someone can give some tip will be > > very appreciated. > > -- > Michael Ivanov ,Programmer > Neurotech Solutions Ltd. > Flex|Air |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.net > Tel:054-4962254 > [email protected] > [email protected]
