Hi Blender community! I think it'll be useful if we could add mirror and array modifiers to curves.
I tried to add this modifiers myself but there are some things which stopped me: 1. Constructive modifiers works with DerivedMesh object, where original mesh is initially stored and where new vertices/edges/faces could be added without affecting original mesh 3. There is nothing like DerivedCurve for curves, so I've got no idea where I could store result of mirror modifier I tried approach with creating derived mesh before calling mirror modifier. It works, but maybe this approach is wrong. My questions are: 1. Does somebody except me interested in having this modifiers for curves (just maybe i'm making unnecessary work)? 2. Is it good/correct when we're creating derived mesh for curves before calling constructive modifier's handler? 3. If approach with derived mesh is bad, i think there should be some field in Object/Curve structure, when we could store result of constructive modifiers. In this case we can't use existing modifiers (which works with derived mesh) and should write new which will work with newly added object/curve field. 4. Maybe somebody has got more ideas? -- With best regards, Sergey I. Sharybin _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers