Hi, I'm not shure we should have special DerivedMesh interface for curves. If I understand it right, DerivedMesh used as abstraction from Mesh and EditMesh for more optimal working with vertices/etc and changing of DerivedMesh shouldn't affect on original mesh data.
So maybe we should have wrappers just for creating existing DerivedMesh structures, which will work with curve object? Laurynas Duburas wrote: > I had an idea of creating curve/surface wrapper object with DerivedMesh > interface. This way all modifiers retaining rectangular control point > grid structure could work without rewriting them. > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers > > -- With best regards, Sergey I. Sharybin _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers