I can only answer question 1: I have often wanted this feature. ----- Original message ----- > Hi Blender community! > > I think it'll be useful if we could add mirror and array modifiers to > curves. > > I tried to add this modifiers myself but there are some things which > stopped me: > > 1. Constructive modifiers works with DerivedMesh object, where > original mesh is initially stored and where new vertices/edges/faces > could be added without affecting original mesh > 3. There is nothing like DerivedCurve for curves, so I've got no > idea where I could store result of mirror modifier > > I tried approach with creating derived mesh before calling mirror > modifier. It works, but maybe this approach is wrong. > > My questions are: > > 1. Does somebody except me interested in having this modifiers for > curves (just maybe i'm making unnecessary work)? > 2. Is it good/correct when we're creating derived mesh for curves > before calling constructive modifier's handler? > 3. If approach with derived mesh is bad, i think there should be > some field in Object/Curve structure, when we could store result of > constructive modifiers. In this case we can't use existing modifiers > (which works with derived mesh) and should write new which will work > with newly added object/curve field. > 4. Maybe somebody has got more ideas? > > -- > With best regards, Sergey I. Sharybin > > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers
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