That's what I meant. > > So maybe we should have wrappers just for creating existing DerivedMesh > structures, which will work with curve object? > I guess, control point weight information to newly created ones could be carried through CustomData. Surface grid and curve leg structure can be reconstructed by following newly created edges.
There is another problem in these two modifiers. Vertex merging can violate lattice structure, these cases might be tricky to handle. In worst case maybe it's possible to end up the error message. _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers