I remember soft body being considerably faster (and more predictable I think) than cloth in 2.49. Is this still the case?
-- Colby On Mar 2, 2010, at 5:11 PM, bjornmose wrote: > bjornmose schrieb: >> Tom M schrieb: >> >>> On Tue, Mar 2, 2010 at 3:09 PM, bjornmose <bjornm...@gmx.net> wrote: >>> . >>> >>> >>>> So I'd like to kindly ask for the permission to remove that wrong view >>>> angled, physicists, crappy code. >>>> >>>> >>> Can all of the same use cases be covered with the cloth simulation? >>> >>> Also how difficult would it be for users to switch their SB >>> simulations to use cloth? Can it be done automagically (probably not)? >>> >>> LetterRip >>> >>> >>> >>>> BM >>>> >>>> >>>> >>>> _______________________________________________ >>>> Bf-committers mailing list >>>> Bf-committers@blender.org >>>> http://lists.blender.org/mailman/listinfo/bf-committers >>>> >>>> >>>> >>> _______________________________________________ >>> Bf-committers mailing list >>> Bf-committers@blender.org >>> http://lists.blender.org/mailman/listinfo/bf-committers >>> >>> >>> >> Neither nor, just taking away freedom <-> adding ease of use .. no >> need to decide which module to use .. think about physics .. >> > > However .. 99.9 % of the users won't need ( or even understand ) all the > options there .. ( wild guess 0.001% did ever use ) > so taking away the freedom of 0.0000001% of blender users is something > i could agree on. >> _______________________________________________ >> Bf-committers mailing list >> Bf-committers@blender.org >> http://lists.blender.org/mailman/listinfo/bf-committers >> >> > > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers