Benjamin Tolputt schrieb: > While I understand the technical issues you mentioned (not quoted), my > issue with the above is that you classify softbody as rotten, yet many > people use it. Were it a recent feature that just didn't work out, you'd > probably not have as big a problem. The thing is that softbodies have > been around long enough for people to be using them for more than a > simple "wow, check this out" fiddle with the feature. > > The real answer to the problem is to FIX the problems with the softbody > module, not to REMOVE it. Yes, that will take a longer time and more > developer effort, but until cloth can do everything the softbody module > has been doing since Blender 2.37 - it is not a replacement and it does > cut out useful features (see email regarding the muscle system). > Must be me .. but yelling ' FIX IT' .. sounds not really motivating.
A nice euphemism C.Want used recently: '.., but I think it might be a good time to pass the torch to somebody who is currently more active with Blender development -- anybody interested?' .... to be continued .... _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers