Just FYI - I did something similar ("Snap Cursor to Centroid") as a script a while back.
http://projects.blender.org/tracker/index.php?func=detail&aid=30299&group_id=153&atid=467 Cheers, Martin -------- Original-Nachricht -------- > Datum: Mon, 19 Nov 2012 19:00:23 -0300 > Von: Juan Pablo Bouza <jpbo...@hotmail.com> > An: bf-committers@blender.org > Betreff: [Bf-committers] Cursor to center of mass > > Hi! The addition of the "center of mass" option for object origins is > really cool! > > Now, there are many times in rigging when you need the center of the > object to be at 0 0 0, specially for exporting meshes. So, in these > cases, the "origin to center of mass" option would not be used. > Nevertheless, the center of mass options would be really usefull for > placing objects such as bones... > > So, I propose to add the center of mass option also in the Cursor > snapping menu (shif+S). That would be "cursor to center of mass". > > Cheers! _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers