Thanks Ray - I've a feeling it's somehow picking up the wrong version of
stdint.h (although I can't find a version where UINTPTR_MAX doesn't get
#defined).
I'll have to leave it till tomorrow when I'm feeling a bit fresher !
John
On 30/04/2018 17:39, Ray Molenkamp wrote:
-Sorry for the late response, I'm currently traveling so connectivity is spotty
at best.
you should be able to make a build with 2015 given 3 conditions are met
1) you have msvc 2015 update 3 or higher
2 You have a full set of our libs in the right place
3) you run 'make full 2015 x64' in the blender source folder.
--Ray
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