Two options here

1) You could have used our make.bat like I previously suggested which would 
have done this step for you.

2) You could also have done this step manually as documented in the 'Building 
from within the Visual Studio IDE'
section of our build instructions [1].

we like to make building blender as easy as possible on windows, we pointed you 
to both of these resources
to in previous emails, but if you are not going to listen to advise, building 
is indeed going to be harder than it
needs to be.

[1] https://wiki.blender.org/index.php/Dev:Doc/Building_Blender/Windows

--Ray

On 5/1/2018 8:04 AM, John Emmas wrote:
> Oops, I just noticed this from my previous post...
>
>>
>>  (if you built with CMake: 'install' target may have not been built)
>>
>
> After building everything, was I supposed to run an installer of some sort?  
> I simply copied all the built EXE's and DLL's into a common folder and hoped 
> for the best.!
>
> John
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