That’s right, it’s a good trucker game. Not a good trucker simulator.
> On Feb 10, 2018, at 7:36 PM, Lisa Hayes <lhay...@internode.on.net> wrote: > > Jim Kitchen has written a trucker game, very good one too. > > -----Original Message----- From: Jordan Gallacher > Sent: Sunday, February 11, 2018 10:12 AM > To: blind-gamers@groups.io > Subject: Re: [blind-gamers] Coming up with ideas for a new game project. > > Totally agree. A trucking sim would be great. Also as I e-mailed you off > list, a transport tycoon or railroad tycoon or the other two ideas would be > good as well. > Jordan >> On Feb 10, 2018, at 3:55 PM, Joshua Tubbs <orin8...@gmail.com> wrote: >> >> I think we need a realistic trucking simulator. Jim Kitchen’s Trucker >> doesn’t do it for me, as you don’t actually drive a truck, instead it’s just >> programmed by playing sounds and inputting numbers. >> >> This simulator should be like Eurofly and use real map data from a source >> such as Open Street Maps, where the world is at our fingertips. I’m sure BGT >> won’t be able to pull the data from the Open Street Map API though, so I >> hope you switch to a language capable of doing that. >> I also think we are getting more online games, but at present Swamp is the >> only one where you can team up with people on missions. With a trucking >> simulator, it’d be nice to communicate and interact with people online, >> whether that be buying food at truck stops or resting with them. >> >> I don’t know how task dispatches would be generated, but when I think of >> “simulator” I’d like it to be as realistic as possible, no excuses unless >> you can’t get help programming a certain feature. For example, the Eurofly >> developer says it’s impossible to program some features to make flying more >> realistic. Okay, fine, I don’t expect to be flying airways and for you to >> map out every single airport in the world. But at least use feet for >> everything, as real pilots do, make ATC phraseology realistic and use all >> the frequencies and have coverage available worldwide, even though the tower >> voices may be the same a lot. >> >> Which brings me to Tube Sim. There’s not a lot to do in it. Once you’re done >> with Driver School, you’ve got about 10-15 tasks to do, some of which are >> long sure. Once complete, that’s it. Then you’re just left with driving >> freely and that’s it. >> So really, I think you should go for the trucking simulator, as simulators >> are honestly what’s truly lacking. Those and RPGs. >> >>> On Feb 10, 2018, at 7:51 AM, Nick and Gemma Adamson <n...@ndadamson.com> >>> wrote: >>> >>> Hi All. >>> As you may know I develop audio games and currently have 3 titles I've >>> released over the last 6 years, check out www.ndadamson.com for Dotris, Park >>> Boss, and Tube Sim. >>> >>> I'm trying to come up with a new project that I can work on and I thought >>> I'd ask what area do players feel is lacking with in the audio games >>> community. >>> As a day job I'm a developer in a field which is not related to games at all >>> so developing audio games is something I do for fun. >>> So I'm after your ideas. What is a type of game which you'd like to play >>> which there's not an audio game for? >>> Now that's quite a big question so I'm going to put some limits. >>> 1. I'm not after a whole game synopsis or script yet. A brief paragraph >>> is more than enough. Tell me just enough so I get the idea of the game or >>> the type of game you'd like to play. >>> 2. I'm not interested in rewriting an audio game that already exists. >>> That's not to say that if your idea has enough differences to something that >>> already exists it won't be considered. For example, suggesting a "better >>> racing game" is a bit vague. You'd need to tell me why it's not the same as >>> topspeed3. Or a submarine simulator, why isn't it lone wolf. Feel free to >>> consider games from the past that are no longer available but what would >>> make it better. >>> 3. I'm not really interested in developing another first person shooter >>> or version of space invaders. >>> 4. I'm not really in to games that don't really have any skill to them. >>> That's not to say the concept of casual games shouldn't be suggested, but >>> I'd like to develop a game that has replay value and isn't something that >>> you'd play for 15 minutes before getting board of. >>> 5. Consider game genres. Think big, Think small, Think card games, >>> Think board games, Think simulator, think adventure games, think games that >>> tell a story, think games that don't, basically let your imagination run >>> wild, other than the couple of limits above, know idea is off the table. >>> >>> For those who have played the games I've released are there any areas that I >>> could improve on. I'm not after specific changes you'd like to see, it's >>> more of a general question, Better audio, more immersive, less repetitive, >>> more or less challenging. I'm looking for things that will help with future >>> developments. One of the things is I'm going to be moving away from BGT as a >>> development environment, I think I've just about hit the limits of what it >>> can do. >>> >>> There's no promises that any ideas will be taken forward, and don't expect >>> anything to be released in the next couple of weeks. Really what I'm hoping >>> will happen is that someone will suggest something and it'll grab my >>> attention and spark my imagination. >>> >>> Thanks. >>> Nick. >>> >>> >>> >>> >> >> >> >> > > > > > -=-=-=-=-=-=-=-=-=-=-=- Groups.io Links: You receive all messages sent to this group. View/Reply Online (#118689): https://groups.io/g/blind-gamers/message/118689 View All Messages In Topic (9): https://groups.io/g/blind-gamers/topic/10785834 Mute This Topic: https://groups.io/mt/10785834/21656 New Topic: https://groups.io/g/blind-gamers/post Change Your Subscription: https://groups.io/g/blind-gamers/editsub/21656 Group Home: https://groups.io/g/blind-gamers Contact Group Owner: blind-gamers+ow...@groups.io Terms of Service: https://groups.io/static/tos Unsubscribe: https://groups.io/g/blind-gamers/leave/607459/1071380848/xyzzy -=-=-=-=-=-=-=-=-=-=-=-