You should see the things idiot Ron says.  Do not ell me something is 
inaccessible when it works fine for me and many others.  Ron does not even know 
or even has the ability to learn how to do new things, and I even have a video 
up on my YouTube channel that shows exactly how to do what he wants to do, and 
of course he has never bothered to watch it.  FSX Pilot is quite easy to use 
once you have looked around at everything and its options, and also screw the 
autopilot in FSX, FSX Pilot takes care of that as well.  Not taking the time to 
learn how to use a program is 0 excuse for saying something is inaccessible.  
If Ron really wants a simulator the way he wants it, he should learn how to 
create one as far as I am concerned.  Noone is going to do that just for him.  
As far as I am concerned Ron is a complete jerk, and I have cut him off at this 
point.  If he is still subscribed to my YouTube channel, he might not be next 
time I login to it.Plain and simple.  DO NOT SAY SOMETHING IS INACCESSIBLE WHEN 
YOU HAVE NOT BOTHERED TO LEARN HOW TO USSE IT!!  I guess Ron never cooks, 
cleans, or does much else either since most of the things he would want does 
not exist. 

-----Original Message-----
From: blind-gamers@groups.io <blind-gamers@groups.io> On Behalf Of Tyler Wood
Sent: Tuesday, June 5, 2018 2:50 PM
To: blind-gamers@groups.io
Subject: Re: flight simulator x was: Re: [blind-gamers] Should video games have 
accessibility features?

Throwing insults around like this is really showing your maturity level Mister.
Perhaps you need to take a step or 10 back from this thread because now you're 
just sounding like an elitist jerk. People learn things at a different pace.

Everyone who I have talked to who plays FSX keeps telling me they'll show me 
how it works. I haven't heard anything in years, which is supremely frustrating 
and now I don't even know if it's playable because one of the add ons is no 
longer worked on.




On 05-Jun-2018 3:46 PM, Jordan Gallacher wrote:
> Apparently you do not Ron.  You clearly have no idea how to find work arounds 
> or even know how to learn how to use them properly.  You are a blind idiot 
> that as far as I am concerned is beyond help since you are unwilling to learn 
> how to do new things.  Also, I bet if you were to get any of the new amateur 
> radios that are now on the market, you would never be able to figrure them 
> out either.  I got one a few weeks ago and was up and running in less than 30 
> minutes.  Lol.  You need to cease lying to others about FSX not being able to 
> be used by the blind or else boy.
>
> -----Original Message-----
> From: blind-gamers@groups.io <blind-gamers@groups.io> On Behalf Of 
> Tyler Wood
> Sent: Tuesday, June 5, 2018 1:03 PM
> To: blind-gamers@groups.io
> Subject: flight simulator x was: Re: [blind-gamers] Should video games have 
> accessibility features?
>
> Hi,
>
> Since we're on the topic.
>
>
> Can someone who knows about Microsoft flight simulator please, please, please 
> help me out here.
>
>
> I have FSX but have absolutely 0 idea how to even start using it.
>
>
> On 05-Jun-2018 8:42 AM, Ron Kolesar wrote:
>> For your information Jordan!!
>> I do try a thorough test on everything I think that will make flying 
>> as close to the real world and still be blind friendly!!
>> Don't yell at a person who might need a little help learning the new 
>> programs.
>> I have PF3 and I also have the weather program.
>> But how is FSX and the new FSX Pilot BVI Pilot Friendly?
>> Also, how is MCE BVI Pilot friendly as well?
>> So you are wrong on two points.
>> 1. you misspelled my last name, which is Kolesar 2. I do try my best 
>> to learn every program that sounds interesting to add my two cents to 
>> the thread and to stress test it out for myself.
>> So, back up what you say next time.
>> Ron who can earn a license to use a radio but can't earn a license to 
>> drive a car.
>>
>> -----Original Message----- From: Jordan Gallacher
>> Sent: Tuesday, June 5, 2018 01:42
>> To: blind-gamers@groups.io
>> Subject: Re: [blind-gamers] Should video games have accessibility 
>> features?
>>
>> That is where you are wrong and completely wrong.  There needs to be 
>> a law requiring all things be accessible for one.  Two, Microsoft 
>> Flight Simulaotr is perfectly accessible.  Ron Koliser apparently 
>> does not think so but he has never bothered to learn how to use the 
>> programs that make it accessible. So, what I am trying to get at is 
>> companies should be required to make accessibility built right in, 
>> which would be preferred, or they should come up with add-on software 
>> that would make it accessible.  Train simulators are a great example 
>> here.  The AI can already tell what is going on and usually can tell 
>> what to do and do it correctly.  Why not expand on that and add 
>> accessibility in where you would e told when a speed post comes up or 
>> there is a signal coming up or a whistle post.  Tube Sim clearly 
>> shows that this can be done.  Now if Open Rails would listen and 
>> figure this out, that would be a good thing.  They already have a 
>> pretty good auto pilot mode which works well with some big 
>> limitations like forget trying to do any switching with the autopilot 
>> mode and sometimes it will not start the train at a station after 
>> stopping.  Even more here is if accessibility were built into 
>> simulators like this, the realism actually goes up if it is done 
>> correctly. Anyway, back to working on plans for a program I probably 
>> will be taking over, and no I am not releasing any details until I am sure I 
>> am taking it over.
>> Jordan
>>> On Jun 5, 2018, at 12:22 AM, Shaun Everiss <sm.ever...@gmail.com> wrote:
>>>
>>> And to be honest the only way to make a sim accessible is if say you 
>>> do it like eurofly.
>>>
>>> Thats a good sim, its accessible, weather its a real game is a 
>>> different matter.
>>>
>>> Ofcause the accessibility companies could get involved.
>>>
>>> Can you imagine thoughh, get a message.
>>>
>>> "this game requires a licence for jaws, and leasy and a licence for 
>>> scripts which will cost 2000000 dollars to buy, please buy the games 
>>> scripts from x website to play the game which will have half its 
>>> puzzles removed so it can comply with the law."
>>>
>>> No one will play it.
>>>
>>> No one will buy jaws just for a game, and no one will make games 
>>> accessible and they can argue it costs to much to bother.
>>>
>>> Suddenly there are a lot of suits and the law will get removed to 
>>> stop gaming companies going out of business.
>>>
>>> A law is nice but it doesn't always work for you.
>>>
>>> The big companies may or may not be able to handle it or sue for 
>>> exemptions the small guys though.
>>>
>>> If the law is to make games accessible, then it probably works both 
>>> ways, the sighted will need to play our games etc.
>>>
>>>
>>>
>>>
>>>> On 6/5/2018 3:59 PM, QuentinC wrote:
>>>> Hello,
>>>>
>>>> In tehory, of course they should.
>>>>
>>>> In practice, they usually don't, whether by ignorance, or because 
>>>> they estimate that the cost to add such features don't  cover the 
>>>> benefits that they could get in blind people buying the game. Go 
>>>> explain them how many we are in the world...
>>>>
>>>> However, I seriously doubt that some types of games are really 
>>>> accessibilisable. It depends on the core game mechanic, and, ammong 
>>>> others, the need for a permanent global view at opposed to 
>>>> local/1st person  view.
>>>>
>>>>
>>>> .
>>>>
>>>
>>>
>>>
>>
>>
>>
>>
>>
>
>
>
>
>
> 
>






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