Hi Travis,

Sorry I must have missed the mention of those games, the dungeon crawler sounds 
interesting though, is it turn based or live action? Would be interested to 
hear more about that one.

Paul


-----Original Message-----
From: blind-gamers@groups.io [mailto:blind-gamers@groups.io] On Behalf Of 
Travis Siegel
Sent: 01 September 2018 04:13
To: blind-gamers@groups.io
Subject: Re: [blind-gamers] Where is all the developers.

For wht it's worth, I still have one or two games in the works, though I 
haven't a clue if they're going to be released, since I'm kind of a 
perfectionist (for my own purposes), and I'm a bit short on ideas to 
finish the gardneing game I was working on.  Also working on a mud type 
game engine, still pick that one up from time to time and work on it, 
but since my battleship game hasn't received a single feedback since it 
was released way back in 2005, I'm not really all that motivated to 
finish anything, so I work on them when the mood strikes, and lately, 
I've been reading more books than programming on games, so no progress 
there.
Besides the battleship I released back in 2005 which never garnered a 
single feedback, I also attempted a dungeon crawl type game a few years 
ago, and never got feedback on that either even from the folks who were 
supposed to be beta testers, so I'm not really all that enthusiastic 
when it comes to producing games for the blind market. I work on what I 
feel like, and if something turns out to be fun for me to work on it, 
then I'll do so, if I run out of ideas, or can't think of some way to 
make a fun progression, then the game sits around on my hd until I get 
back to it (if ever) I have several partially completed projects that 
never went anywhere, because I couldn't think of anything to make them 
interesting, and with the wonderful feedback I've gotten on my previous 
attempts, I figure there's no point in asking for help, so the projects 
just sit around collecting dust. Until and/or unless I get new 
ideas/energy to work on them.
So, now you know the whole story as to why I haven't bothered to 
announce new games on here, and am not likely to do so in the near future.






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