Well I suppose you know what you are doing.
Its however good to note that nothing is secure, as you can't secure for
everything and or anything.
I would never hack a program though.
I am not like that.
At 08:55 p.m. 20/02/2006, you wrote:
>Hi, Matt.
>Thanks. I only wish I had taken more time to research security before I
>began writing STFC. If I had known how security week the final product
>would be I would have of course done things much different. As it stands
>I can not release the game as is, as any reasonably compatent hacker
>could crack the game in a matter of minutes which is not exceptable.
>However, on the bright side of this I am finding out some good
>alternatives to doing things and if I choose that route USA Games not
>only will be more secure, but there are some extra bonuses involved.
>I am currently strongly thinking of converting all projects to C++. Not
>only would I have a better security for the game there is better
>documentation for writing game scripting engines, better support for
>SAPI tts engines, etc.... So this might have a bright side to it.
>
>
>
>
>matt wrote:
>> That is bad news. I must commend you though for being a game creator who
>> comes out and says when something is going wrong. I do not mean anything bad
>> about anyone else just saying that is a cool thing to say. I wish you the
>> best of luck in fixing the problem. Later, Matt
>> ----- Original Message -----
>> From: "Thomas Ward" <[EMAIL PROTECTED]>
>> To: <[email protected]>
>> Sent: Sunday, February 19, 2006 11:25 PM
>> Subject: audyssey: USA Games news.
>>
>>
>>
>>>
>>> USA Games News
>>>
>>> 2/20/2006
>>>
>>> STFC Release in Doubt
>>>
>>> Greetings gamers,
>>> We at USA Games have some good and bad news for our fans of STFC. The
>>> good news the game is practically complete and is pretty reliable. The
>>> bad news is that recently we have discovered some security issues with
>>> the product which is of grave concern to me inparticular. As a result
>>> this security issue could set development back for months, and at the
>>> least a few weeks.
>>> Unfortunately, the nature of the issue forces USA Games to choose
>>> between two options. the first option is to pay a quite a sum of money
>>> to purchase licenses for pro grade security applications. The second
>>> option USA Games rewrites STFC in a language in which this security hole
>>> is not a factor. As USA Games does not currently have the funds for the
>>> former choice it will likely come down to the second choice. However,
>>> after just completing the game I am not in any mood to start over and
>>> port the current game to something new.
>>> As a result of this security discovery USA Games is haulting production
>>> on all of our titles until a suitable security can be devised. It is
>>> possible some projects may have to be rewritten from scratch, or at the
>>> very least wait until USA Games has enough funds to complete them using
>>> pro grade security software.
>>> I hope that in the future USA Games will be able to bring some truly
>>> awesome titles to you all, but for the time being we will be returning
>>> to research and experiment. Once we have something we are sure will work
>>> for us we will continue production of our titles.
>>> Thanks, and happy gaming.
>>>
>>>
>>>
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>>>
>>>
>>>
>>>
>>>
>>
>>
>>
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