ja kouli usijem a vycpem; aka ma byt vlastne velka? chido
2011/6/13 Pavol Rusnak <[email protected]>: > Ak sa odfiltruju frekvencie vyssie ako napr. 50 Hz tak kalibracia snad > nebude nutna. Znamena to ale nutnost pouzit kvalitnejsi mikrofon. > > On Jun 13, 2011 12:51 PM, "jakub hybler" <[email protected]> wrote: >> tez v prvni versi navrhuji mikrofon, >> >> otazkouj je kalibrace v ruznych prostredich... >> >> 2011/6/13 Karel Kyovsky APOLLO GAMES <[email protected]>: >>> Mozna by stacilo do te koule dat jen mikrofon. >>> >>> Hlazeni ci boxovani by mělo jit urcit podle zvukového vlneni uvnitř koule >>> i >>> když je fluffy. >>> >>> b00lean >>> >>> >>> >>> From: [email protected] [mailto:[email protected]] On >>> Behalf >>> Of Tomislav Arnaudov >>> Sent: Monday, June 13, 2011 6:28 AM >>> To: Brmlab: Hackerspace Prague (main discussion) >>> Subject: Re: [Brmlab] [dotaz specialni fluffy koule] >>> >>> >>> >>> alebo ma este napadla kombinacia s accelerometrom :) >>> >>> >>> >>> Sargon >>> >>> 2011/6/13 Tomislav Arnaudov <[email protected]> >>> >>> Ahoj >>> >>> qtouch sezory od atmelu tiez nefunguju zle >>> >>> >>> http://www.atmel.com/dyn/products/product_card.asp?part_id=4629&category_id=170&family_id=697&subfamily_id=2109 >>> >>> >>> >>> dalo by sa to riesit malymi stvorcami AU pasky po ploche "fluffy koule" >>> >>> fizicke zmeny sa daju zaznamenat meranim zmeny kapacity ... >>> >>> >>> >>> taktiez sa da vyuzit flexiforce pasek >>> >>> http://www.active-robots.com/products/sensors/sparkfun/flex-force.shtml >>> >>> >>> >>> pozdrav >>> >>> Sargon >>> >>> >>> >>> Dne 13. června 2011 0:41 Nephirus <[email protected]> napsal(a): >>> >>> >>> >>> Zdar, >>> >>> hlazeni by se dalo rozpoznat pomoci nekolika dotykovych senzoru (smycka >>> z vodive nite + darlington). V kombinaci s tlakovym senzorem uvnitr by >>> asi slo rozeznavat hlazeni a udery pomerne snadno. >>> >>> Nephirus >>> >>> >>> Dne 13.6.2011 00:36, Petr Baudis napsal(a): >>> >>>> Ahoj! >>>> >>>> Preposilam dotaz - Cyril Brom se zabyva umelymi bytostmi ve virtualnim >>>> prostredi a kognitivnimi vedami. Umeli byste nekdo poradit, jak vyrobit >>>> nize popsany input device? Vrta mi hlavou hlavne, jakymi senzori >>>> rozeznat >>>> hlazeni. Samotne realizace se radi ujmeme, ale potrebujeme nejake napady >>>> do zacatku. :) >>>> >>>> ----- Forwarded message from Cyril Brom <[email protected]> ----- >>>> >>>> chtel bych se zeptat, jestli by nekdo z okruhu brmlabu nahodou >>>> nedokazal vyrobit specielni input device, rikam mu fluffy koule. >>>> >>>> mame takovou jednoduchou hru, kde jde parek VR panaku, teenageru, do >>>> kina. muzes je cestou bud nasirat nebo uklidnovat. tohle se deje tim, >>>> ze mackas bud 1 nebo 2 na klavesnici. ale lepsi by bylo mit nejaky >>>> touch sensor, napr. mekkou gumovou kouli o prumeru cca 10 cm, ktera by >>>> mela rekneme 6 tlakovych senzoru a hrac by hru ovladal tim, ze by >>>> kouli bud hladil nebo do ni boxoval. pricemz na input patterny by se >>>> natrenoval nejaky binarni klasifikator. >>>> >>>> ----- End forwarded message ----- >>>> >>>> Diky, >>>> >>> >>> _______________________________________________ >>> Brmlab mailing list >>> [email protected] >>> http://rover.ms.mff.cuni.cz/mailman/listinfo/brmlab >>> >>> >>> >>> >>> >>> _______________________________________________ >>> Brmlab mailing list >>> [email protected] >>> http://rover.ms.mff.cuni.cz/mailman/listinfo/brmlab >>> >>> >> _______________________________________________ >> Brmlab mailing list >> [email protected] >> http://rover.ms.mff.cuni.cz/mailman/listinfo/brmlab > > _______________________________________________ > Brmlab mailing list > [email protected] > http://rover.ms.mff.cuni.cz/mailman/listinfo/brmlab > > -- "It is not birth, marriage, or death, but gastrulation which is truly the most important time in your life." Lewis Wolpert _______________________________________________ Brmlab mailing list [email protected] http://rover.ms.mff.cuni.cz/mailman/listinfo/brmlab
