SVMAYOL wrote:
> anyone who is an AI game programmer here?
> im looking for a technical paper,..im planning of creating my own AI
game soon..hope any one could provide me a reference..or a technical
paper will do..
> 
> regards,
> sv

This may not be what you are looking for, but I found an excellent
example of a game written in C++ with complete source.  When you build
this in Visual Studio with Debug, you are able to run the game and break
it at any point to see how the code operates the game.  The game is
called OpenTTD which stands for Transport Tycoon Deluxe.  The download
site is www.openttd.org/   In the code of OpenTTD, there are modules
referring to the "AI" which as Thomas wrote are simply the algorithms
used to create the "behavior" of the computer players.

As far as a technical paper, googling came up with something pretty
quick that may be a good overview of game design.  It's some college
course web-resource site by a guy from California.
http://www.alanemrich.com/PGD/PGD_Directory.htm

Try googling terms like "Game design", "Strategy Game programming", etc.

HTH.

Jack Jennings

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