SVMAYOL wrote: > anyone who is an AI game programmer here? > im looking for a technical paper,..im planning of creating my own AI game soon..hope any one could provide me a reference..or a technical paper will do.. > > regards, > sv
This may not be what you are looking for, but I found an excellent example of a game written in C++ with complete source. When you build this in Visual Studio with Debug, you are able to run the game and break it at any point to see how the code operates the game. The game is called OpenTTD which stands for Transport Tycoon Deluxe. The download site is www.openttd.org/ In the code of OpenTTD, there are modules referring to the "AI" which as Thomas wrote are simply the algorithms used to create the "behavior" of the computer players. As far as a technical paper, googling came up with something pretty quick that may be a good overview of game design. It's some college course web-resource site by a guy from California. http://www.alanemrich.com/PGD/PGD_Directory.htm Try googling terms like "Game design", "Strategy Game programming", etc. HTH. Jack Jennings
