Jack Jennings wrote:
> SVMAYOL wrote:
>> anyone who is an AI game programmer here?
>> im looking for a technical paper,..im planning of creating my own AI
> game soon..hope any one could provide me a reference..or a technical
> paper will do..
>> regards,
>> sv
> 
> This may not be what you are looking for, but I found an excellent
> example of a game written in C++ with complete source.  When you build
> this in Visual Studio with Debug, you are able to run the game and break
> it at any point to see how the code operates the game.  The game is
> called OpenTTD which stands for Transport Tycoon Deluxe.  The download
> site is www.openttd.org/   In the code of OpenTTD, there are modules
> referring to the "AI" which as Thomas wrote are simply the algorithms
> used to create the "behavior" of the computer players.
> 
> As far as a technical paper, googling came up with something pretty
> quick that may be a good overview of game design.  It's some college
> course web-resource site by a guy from California.
> http://www.alanemrich.com/PGD/PGD_Directory.htm
> 
> Try googling terms like "Game design", "Strategy Game programming", etc.
> 
> HTH.
> 
> Jack Jennings

Forgot to mention:  The standard jumping off point for game development 
is www.gamedev.net.

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CubicleSoft President
Ph: 517-803-4197

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