Jack Jennings wrote: > SVMAYOL wrote: >> anyone who is an AI game programmer here? >> im looking for a technical paper,..im planning of creating my own AI > game soon..hope any one could provide me a reference..or a technical > paper will do.. >> regards, >> sv > > This may not be what you are looking for, but I found an excellent > example of a game written in C++ with complete source. When you build > this in Visual Studio with Debug, you are able to run the game and break > it at any point to see how the code operates the game. The game is > called OpenTTD which stands for Transport Tycoon Deluxe. The download > site is www.openttd.org/ In the code of OpenTTD, there are modules > referring to the "AI" which as Thomas wrote are simply the algorithms > used to create the "behavior" of the computer players. > > As far as a technical paper, googling came up with something pretty > quick that may be a good overview of game design. It's some college > course web-resource site by a guy from California. > http://www.alanemrich.com/PGD/PGD_Directory.htm > > Try googling terms like "Game design", "Strategy Game programming", etc. > > HTH. > > Jack Jennings
Forgot to mention: The standard jumping off point for game development is www.gamedev.net. -- Thomas Hruska CubicleSoft President Ph: 517-803-4197 *NEW* MyTaskFocus 1.1 Get on task. Stay on task. http://www.CubicleSoft.com/MyTaskFocus/
