Since there seems to be disagreement on the Baldur's Gate issue, I went and looked up the person's exact coments. In response to a request for nominations for all-time worst game:

Oh... wow. That changes from time to time. Right now, I'm seriously miffed at Baldur's Gate Dark Alliance. It starts with the robbed and left naked premise, which makes no sense when you're supposedly a butt-kicking warrior type who can off tall Ogres with a single bash of your morningstar. It has the requisite cellar in the Inn that hooks in to the
sewers that hooks in to everything else in the world (find a new idea, please). The major insult, however, comes just as the dungeon crawl is picking up a bit of interest: They bring in this arcade type jump-fast-or-die level, with no means of by-passing the jumping thing. I hate that. Seems like the designers at Bioware could do much better.

::shrug:: she teaches game design at the local community college, btw. Again, I have never touched the game, so I am just quoting.

Dana

>It's not the all-time worst game. Far, far from it. BTW, were they talking
>about the PC game or the console game? Baldur's Gate was quite different
>between PC and console.
>
>I have to say that I found Baldur's Gate more fun than Neverwinter Nights
>(both on PC) even though Baldur's Gate wasn't 3D. Heck, I've got a NWN
>expansion on my shelf and I just can't get excited about installing it.
>
>-Kevin
>
>----- Original Message -----
>From: "dana tierney"
>> My reading on the topic suggests that the reason is the very high cost of
>developing 3D real-time games. There simply aren't enough people buying the
>games to recoup those costs. That being said, I am not familiar with this
>company or its games, although one person I have talked to nominated
>Baldur's Gate as all-time worst game.
>>
>> Dana
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