Check out my collision detection here: https://github.com/gtrak/quilltest/blob/master/src/quilltest/balls.clj#L117
I build a map of collided pairs first, then I run through the whole thing to update the relevant stuff. On Fri, Mar 21, 2014 at 4:37 PM, Raoul Duke <rao...@gmail.com> wrote: > > update them one at a time. Obviously, I do not want to write something > that > > updates the enemies and, after the enemies are fully updated, the bullets > > get updated. I need something that updates enemies while updating the > > bullets, at the same time. Maybe a code example would help? > > er... i suspect you need to explain better... it doesn't make any > sense to me what you are saying. you have to break out what you mean > by updating, and why they "obviously" cannot be done sequentially. > since, i suspect, that's how most all games have done it since the > dawn of 8 bit cpus :-) no? > > i suspect you are saying you don't want enemies to step beyond a > bullet or some such issue. but waving some magic concurrency pixie > dust is not a solution, at least if you aren't able to explain how it > *would* be a solution. > > generally in simple simulations you accept a certain finite time step > that things jump. and you have to deal with that explicitly e.g. in > your collision detection or whatever. > > -- > You received this message because you are subscribed to the Google > Groups "Clojure" group. > To post to this group, send email to clojure@googlegroups.com > Note that posts from new members are moderated - please be patient with > your first post. > To unsubscribe from this group, send email to > clojure+unsubscr...@googlegroups.com > For more options, visit this group at > http://groups.google.com/group/clojure?hl=en > --- > You received this message because you are subscribed to the Google Groups > "Clojure" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to clojure+unsubscr...@googlegroups.com. > For more options, visit https://groups.google.com/d/optout. > -- You received this message because you are subscribed to the Google Groups "Clojure" group. To post to this group, send email to clojure@googlegroups.com Note that posts from new members are moderated - please be patient with your first post. To unsubscribe from this group, send email to clojure+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/clojure?hl=en --- You received this message because you are subscribed to the Google Groups "Clojure" group. To unsubscribe from this group and stop receiving emails from it, send an email to clojure+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout.