On 1 Apr '08, at 6:52 AM, colo wrote:

Thats silly. eh' i'm not going to argue I have no need to just yet, I
still need to learn the detailed basics. But what of using opengl for
the gui then? The Blender app utilizes this to the effect.

You can create any kind of UI you want — look at all the games out there. Use custom NSViews, or Core Animation or OpenGL or whatever. It's just that AppKit isn't going to help you, because custom UIs aren't part of the Mac human interface.

Basically, rather than give you lots of different cheesy themes for making bad UIs, Cocoa gives you one theme for making really good ones.

If that sounds restrictive, just think of it as Apple's way of protecting you from the derisive laughter of Mac reviewers and users. Take a look at popular and well-reviewed Mac apps (aside from games) and note the consistency of their user interfaces. They do tend to have a few custom controls, but in a good app they're there for a reason and fit in with Apple's general HI guidelines.

Then compare this with Flash websites, where it seems like no programmer or designer can even get a simple scrollbar to work right.

—Jens

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