Actually the requirements are for both Mac and iOS; the app I referred to was 
on the Mac App Store. But, if that's not an issue, then that's okay. I just 
wanted to point that out in case it was a potentiality.
--
Gary L. Wade (Sent from my iPhone)
http://www.garywade.com/

> On Jul 16, 2015, at 2:49 PM, Dave <d...@looktowindward.com> wrote:
> 
> 
>> On 16 Jul 2015, at 21:26, Gary L. Wade <garyw...@desisoftsystems.com> wrote:
>> 
>> Just keep in mind that according to Apple's App Store rules, this qualifies 
>> as interpreted code. I worked on a really well known app that used a C# 
>> component for a fairly important piece of functionality, and that part could 
>> not be in our App Store version (the non-App Store could keep it), and our 
>> company and Apple were criticized royally in the press.
>> 
>> Don't be that app. C# makes apps fall flat.
> 
> First off I think that’s for iOS not Mac and secondly this App isn’t going 
> the App Store so it doesn’t matter anyway.
> 
> Cheers
> Dave
> 
> 
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