> Le 21 nov. 2019 à 21:20, Pier Bover via Cocoa-dev <cocoa-dev@lists.apple.com> 
> a écrit :
> 
> I won't respond each of you one by one but here are a couple of
> observations.
> 
> Metal is not a cross platform technology hence why so many projects still
> rely on OpenGL in macOS (eg: Firefox).


No, that because they don’t have enough time to migrate it to modern framework.
OpenGL is deprecated everywhere and superseded by Vulkan (which is cross 
platform and available on macOS/iOS thanks to moltenVK). 


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