On Fri, Jul 25, 2008 at 2:19 PM, julius <[EMAIL PROTECTED]> wrote: > What I have seen on the web seemed to indicate that bundles are a really > good way of splitting up code development etc. > I like keeping code compartamentalised and bundles looked like a good way to > do it.
This is not what bundles are intended for. Bundles are ways of loading code at runtime. The reasons for doing so are dictated by program requirements, not the development environment. From a development perspective, when your code gets loaded into your process should be orthogonal to your environment. Nothing prevents you from splitting your code into multiple projects that all get compiled into one executable in the end, achieving your compartmentalization without abusing the dynamic loader. > But I also have the memory of someone else being advised on this list to > keep away from bundles. > That plus the hastle of working with what to me looks like out of date > documentation.... You may be right; it's certainly incomplete. One thing it historically hasn't addressed well is the use of macros such as @executable_path and @loader_path. I *still* can't find mention of @executable_path in the official documentation, despite its criticality for certain functionality. > I think you have made my mind up for me. Never let anyone decide for you. I'm more than happy to inform your decisions, but I'm just some dude on the Intertron. :) > Thanks. Good luck! --Kyle Sluder _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [EMAIL PROTECTED]